var dyn_carsOptionTree = ]]]
function populateTarget(name,triggerObj,targetObj,emptyText) {
eval ('tree = ' + name + 'OptionTree')
triggerValue = getValue(triggerObj)
for (i=0;i -1)
value = formObj.options[formObj.selectedIndex].value
} else {
if (formObj.length) { // radio
for (var b = 0; b < formObj.length; b++)
if (formObj[b].checked)
value = formObj[b].value
}
else if (formObj.checked) // checkbox
value = formObj.value
}
return value
}